

A wide range of colours make A Story About My Uncle a truly magical experience when jumping from platform to platform or swinging around the beautifully designed levels. It brings a whole new aspect to the already enticing game and allows you to change up your approach, while keeping things fresh and exciting. To do so, you will need a great sense of timing. Instead of relying on combat A Story About My Uncle challenges you to avoid being spotted. Sometimes you have to use every last resource possible to get past obstacles that require thought and a very well-timed execution. The levels are designed in such a way that you will, more than likely, have to use a couple of them to navigate correctly. Last but not least you can use it as a booster when in the air to both keep you from falling and to give you some speed and height, sort of like a jetpack. You can charge it up and perform a high jump to help you onto platforms that wouldn’t be accessible with a normal jump, or it can be used to get closer to an object or grab-point. You will be given your 3 grapples back when you hit the ground. To navigate your way around the level, you’ll need the grappling device, which allows you to grapple up to three times in the air on any platform or object.

Rarely does a title seem to find that balance between easy and hard and make it work so well, yet A Story About My Uncle manages it. It’s challenging at times without being infuriating – a quality that many games lack. There are the odd puzzles that you won’t run through as quickly as you would first think, but after a few attempts you’ll suddenly realise what you must do.
A story about my uncle sequel trial#
In the same way that the Portal games were very trial and error, A Story About My Uncle will have you scratching your head at points, but it’s unlikely you will be stuck for hours figuring out what to do. The level structure is well thought out, intricate and challenging. While she does help out, she isn’t your saving grace it is still down to you to get to the end of your journey. Maddie’s character is excellent – as well as being witty and intelligent, she keeps the youthful innocence alive within this world. It’s a nice approach instead of the usual dialogue and provides a bit of charm to this already powerful game, and because there is no direct dialogue between the characters, you don’t know exactly what was said. Instead, the game uses narration – you telling your daughter the story. While she talks directly to you, you don’t respond directly. Along your way, you will encounter an alien, a young girl by the name of Maddie, who teaches you information about where you are and offers to help you find your missing uncle. It is up to you to find your uncle, who has gone missing from his house. It begins with your character talking to his daughter and telling her a bedtime story about the wild adventures he shared with his Uncle Fred, a researcher and scientist who travelled all over the world collecting data. The creators have made a game that not only plays well and challenges the mind, but which looks fantastic and keeps you interested throughout, both in the visuals and gameplay. A Story About My Uncle is a first-person platforming game created by developers Gone North Games, and what a treat it is.
